using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestScript : MonoBehaviour
{
    private void Start()
    {
        for (int i = 0; i < ItemDataDBMgr.Instatice.Lst.Count; i++)
        {
            Debug.LogError(ItemDataDBMgr.Instatice.Lst[i].Id);
            Debug.LogError(ItemDataDBMgr.Instatice.Lst[i].Name);
            Debug.LogError(ItemDataDBMgr.Instatice.Lst[i].Discript);
        }
    }
}
